"Dragon Queens" (Kaludoscope)

This unreleased debut title was set to combine accessible, tabletop-like strategy with a fantastical and non-violent theme.

Players choose a dragon Queen with whom to watch over a peaceful and sedate realm, transforming its villages and cities into prosperous centres for culture, joy, and the production of luxury goods. These tributes inspire the Queens towards great magical feats, further spreading their influence and ensuring that their realm is the most fabulous.

Developed in Unity 3D as a prototype from 2016–17. We exhibited at GameCity 11 and participated in the Big Indie Pitch (Brighton) in 2017.

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Game logo

by Kaludoscope AB

  • Designer: Gemma Thomson
  • Developer: Delia Hamwood
  • 3D environment artist: Kate Holden